What If a Survivors Game Was Completely Turn-Based?

Delve Survivors Brings an Expanded Demo to Steam Next Fest

One wrong move… your run is over!

TOKYO, JAPAN: October 2026 - That's the idea behind Delve Survivors, an indie dungeon-crawling RPG that combines the monster hordes, powerful character builds, and addictive progression of Survivors games with the deliberate, tactical gameplay of a classic turn-based roguelike.

Developed by iDiOSLAB and published by NGJ Corporation, Delve Survivors is bringing its pre-release demo to Steam Next Fest, October 19–26, 2026!

Four Dungeons, Hundreds of Items with Endless Builds

With three playable classes, a wide variety of skills, and hundreds of items to discover, players can experiment with countless combinations of abilities and equipment to create their own unique builds.

This demo includes:

  • Four unique dungeons: Explore distinct environments filled with dangerous enemies, hidden treasures, and powerful bosses.
  • Choose From Three playable classes: Warrior, Archer, or Magi
  • Hundreds of items and endless builds: Collect weapons, armor, and accessories, and experiment with different combinations of skills and equipment.
  • Three game modes: Play at your own pace on Casual Mode, add "permadeath" and lose everything on HardCore mode, or just risk your gear on Casual Rogue Mode.
  • Flexible controls: Play your way with full mouse, keyboard, and controller support, bringing classic dungeon-crawling gameplay to modern control schemes.
  • Persistent character progression: Enjoy rapid, Survivors-style progression within each dungeon while carrying loot and gear on from dungeon to dungeon, allowing characters to grow stronger over time.
  • Tactical enemy encounters: Face enemies with varied behaviors and challenging boss mechanics that reward careful positioning and strategic decision-making.
  • Online leaderboards: Compare your performance with other players and see how you stack up against fellow adventurers.
"What I love about Survivors games is how they take the core RPG experience and condense it into an exciting 15- to 20-minute adventure," said Ryan Wolf, co-creator of Delve Survivors. "We wanted to build on that idea by bringing more of the exploration, strategy, and character development of classic dungeon crawlers into that same compact experience. The goal was to preserve what made those games special, while making them feel fresh and accessible to players discovering this style of RPG for the first time."

Players explore randomized dungeons, battle hordes of monsters, collect hundreds of items, and develop unique character builds across three playable classes. With enemies acting only when the player does, every movement becomes a tactical decision in a world filled with increasingly dangerous encounters.

The demo offers over an hour of gameplay for the average player, with plenty of opportunities for replayability through different classes and character builds.

For more dedicated adventurers, the developers also plan to introduce Hellgate, a challenging late-game dungeon designed to put carefully crafted builds to the test and provide an extended gameplay experience later during Steam Next Fest.

The additional dungeons will be playable in the demo exclusively during Steam Next Fest, October 19-26, offering players a limited-time opportunity to experience a larger portion of the game ahead of its full release.

All the excitement of Survivors, with time to think!

While most Survivors games challenge players to survive relentless waves of enemies in real time, Delve Survivors approaches the formula differently.

Enemies only act when the player does, giving players complete control over the pace of combat. Rather than relying on quick reflexes, survival depends on careful positioning, planning, and finding creative ways to combine skills and equipment.

But the differences go beyond turn-based combat. Instead of fighting in a single arena and surviving until a timer runs out, players must explore and fight their way through a dungeon, reaching its depths within a limited number of turns. Every move counts, creating a unique balance between tactical decision-making and the pressure to keep moving forward.

Press Kit
​Steam Page
​YouTube


Developer: iDiOSLAB

Publisher: NGJ Corporation


About NGJ Corporation

NGJ Corporation is a Japan-based game publisher focused on bringing games to audiences worldwide. The company supports developers through international publishing, localization, marketing, and distribution across PC and console platforms.

Website: https://ngj.co.jp/en/

Share

Latest stories

Website preview
Wait - Don't Hang Up! Flipping is Hard - Out Today on Steam
A game that truly tests your patience, your phone skills, and your friendships!
news.prhound.co.uk
Website preview
Welcome to the Lair of the Leviathan - A brand-new old-school RPG published by Deck13 Spotlight
Lair of the Leviathan is an old-school turn-based RPG with a beautifully handcrafted pixel world, directly inspired by classic legends such as Ultima, Pools of Radiance, and the early Baldur's Gate series.
news.prhound.co.uk
Website preview
New Forge of the Fae Trailer reveals that its mystical Celtic world arrives in March 2027 (PC/XB/SW1&2/PS4&5)
“Never follow the music into the night, child. That is how the Fae will take you!!”
news.prhound.co.uk

Get updates in your mailbox

By clicking "Subscribe" I confirm I have read and agree to the Privacy Policy.

About PR Hound

Formed in 2011, and with more than 60 years of combined experience, PR Hound is a no-nonsense indie game PR agency with a nose for news and a loud bark!

We don’t just wag tails. We chase headlines. We’re PR Hound.

Contact

dan@prhound.co.uk

www.prhound.co.uk